A downloadable toolkit for Windows and macOS

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Right now, this contains three 2D level generation algorithms - a cellular cave algorithm, the growing tree maze algorithm, and a uniform dungeon generation algorithm. You can see gifs of them in action in the screenshot section.

I plan on expanding this package to include more algorithms and more traditional roguelike features, but for now consider it a starting point for making more complex procedural generation stuff.

Published May 01, 2015
StatusIn development
TagsProcedural Generation, Roguelike


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Click download now to get access to the following files:

UnityProcgenToolkit.7z 42 kB